Lecture – Computer art and the influence of D’Arcy Thompson

Come to my forthcoming lecture in Dundee –

‘A huge space of endless predetermined possibilities’: Computer art and the influence of D’Arcy Thompson

On 8 November 6pm, I’m thrilled to be going to the D’Arcy Thompson Zoology Museum to talk about how the writing of code has been used to draw since digital computing technology became accessible to artists from the mid-1960s.  This year is the 100th anniversary of D’Arcy W Thompson’s book On Growth and Form (1917) which had a formative influence on the pioneers of algorithmic art.

William Latham muta6, 2014 (detail)

In this talk we will learn how complex and visually arresting imagery often comes from surprisingly simple sets of instructions. We will discover that the use of the computer offers ‘a huge space of endless predetermined possibilities.’ (William Latham, artist)

Co-organised with the Abertay Historical Society as part of NEoN Digital Arts Festival supported by Creative Scotland.  Book your ticket here

Lecture : A Machine that Makes Art @ Richmond Art Society

On Wednesday 20th November, I’m giving a lecture at the Richmond Art Society:

(Guests are welcome, please see the website)

8pm @ Richmond The American International University in London
Queen’s Road, Richmond-upon-Thames, Surrey, TW10 6JP

The inspiration for this talk comes from the great conceptual artist Sol LeWitt’s statement, The idea becomes a machine that makes the art (1967). Although LeWitt’s ‘machine’ was metaphorical rather than literal, nevertheless this radical concept raised questions about the notion of art process and creative behavior and challenged the notion of what art was or could be.  To what extent does the hand of the artist need to be involved in the art-making? Artists such as David Hockney (on the iPad), Julian Opie, Jessica Steinkamp and others use computer code of simple instructions to generate complex and visually arresting art works.  So why, more than 40 years after Le Witt’s comment, is it still such a leap of faith for some in the mainstream art world to conceive of the involvement of a machine like a computer?  We will explore the use of computing and digital systems in art today.